Rust HeatmapInfrared · players
IR live Players33,980 Servers11,595 Warm2,824 Fresh wipes · 3h64 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

Chris Rust Server | ScalaCube

Offline 209.192.185.201:2065 checked 1h ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 05:00flare: a wipe in that hourWed 02:00
0
7-day average
peak –
#15,425
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1h ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC18d ago 1 – running 0
Fri 18 Sep, 12:32 UTC39d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
27 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Chris Rust Server | ScalaCube?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Chris Rust Server | ScalaCube?

Chris Rust Server | ScalaCube has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 9 hours ago the server made the world it is on now.

Player counts

How busy is Chris Rust Server | ScalaCube?

Chris Rust Server | ScalaCube went quiet 1 hours ago and is offline right now. The average across the last seven days is 0 players.

How does Chris Rust Server | ScalaCube rank against other Rust servers?

Ranked #15,425 on seven-day player hours, Chris Rust Server | ScalaCube is in the top 69% of all ranked servers.

Rules and settings

Which map does Chris Rust Server | ScalaCube run?

Chris Rust Server | ScalaCube runs a procedural map of size 4,250 with seed 8471923, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Chris Rust Server | ScalaCube?

No gather rate appears in the name Chris Rust Server | ScalaCube. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Chris Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Chris Rust Server | ScalaCube online, and how reliable is it?

Chris Rust Server | ScalaCube is down just now; the last sighting was 1 hours ago. Its reported uptime dates the last restart to about 18 days 7 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Chris Rust Server | ScalaCube located?

A region is not published for Chris Rust Server | ScalaCube. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 209.192.185.201:2065.

Does Chris Rust Server | ScalaCube run smoothly?

The last 48 hours brought an average of 65 server fps and a floor of 33. The world held as many as 107,455 entities, buildings and deployables included. Memory use reached 9,997 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Chris Rust Server | ScalaCube?

These Rust Heatmap lists include Chris Rust Server | ScalaCube: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Chris Rust Server | ScalaCube mean?

The game's server browser reads the tags Chris Rust Server | ScalaCube publishes: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Chris Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 209.192.185.201:2065. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players This server has 150 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.