Cynic Dev - private
Online 208.88.69.29:28050 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:57 UTC13h ago | – | – | running | 1 |
| Thu 22 Oct, 02:56 UTC6d ago | 2° | halved by day 1 | 6.1 days | 0 |
| Mon 12 Oct, 02:54 UTC16d ago | 1° | halved by day 2 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Cynic Dev - private?
At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on Cynic Dev - private?
Wipes come at irregular times on Cynic Dev - private, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 hours ago.
Player counts
How busy is Cynic Dev - private?
The current population of Cynic Dev - private is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.
How does Cynic Dev - private rank against other Rust servers?
Ranked #14,315 on seven-day player hours, Cynic Dev - private is in the top 64% of all ranked servers.
Settings and rules
Which map does Cynic Dev - private run?
Cynic Dev - private runs a procedural map of size 3,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Cynic Dev - private?
No gather rate appears in the name Cynic Dev - private. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Cynic Dev - private run?
Rust network protocol 2635 and build 168909 is the build Cynic Dev - private runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Cynic Dev - private online, and how reliable is it?
The server is up at the moment: Cynic Dev - private is online. About 11 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 8 October 2026.
Where is Cynic Dev - private located?
Nothing about a region comes from Cynic Dev - private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 208.88.69.29:28050.
Does Cynic Dev - private run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 60. Buildings, deployables and the rest of the world came to as much as 51,498 entities. Memory use reached 2,432 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Cynic Dev - private?
The Rust Heatmap lists that Cynic Dev - private fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Cynic Dev - private mean?
The game's server browser reads the tags Cynic Dev - private publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; osmium (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Cynic Dev - private?
To join by console, open it with F1 in Rust and enter client.connect 208.88.69.29:28050. Or press Launch Rust on this page, which connects you through Steam.