r2020-test
Offline 208.88.69.27:38459 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on r2020-test?
r2020-test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 18 hours ago.
Player counts
How busy is r2020-test?
Last seen 19 days 18 hours ago, r2020-test is offline at the moment.
How does r2020-test rank against other Rust servers?
Player hours over seven days put r2020-test at #15,869, in the top 72% of ranked servers.
Map and rules
What are the rules and settings on r2020-test?
No gather rate appears in the name r2020-test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does r2020-test run?
Rust network protocol 2634 and build 167398 is the build r2020-test runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is r2020-test online, and how reliable is it?
Last seen 19 days 18 hours ago, r2020-test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 9 October 2026.
Where is r2020-test located?
No region is published by r2020-test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 208.88.69.27:38459.
Lists and filters
Which Rust Heatmap lists and filters include r2020-test?
The Rust Heatmap lists that r2020-test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on r2020-test mean?
The game's server browser reads the tags r2020-test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join r2020-test?
Enter client.connect 208.88.69.27:38459 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.