Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 20d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,848
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on osmium dev render-c (local)?

Its rhythm cannot yet be told: too few of osmium dev render-c (local)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 19 hours ago the server made the world it is on now.

Player counts

How busy is osmium dev render-c (local)?

The last time osmium dev render-c (local) was seen was 20 days 19 hours ago, and it is offline now.

How does osmium dev render-c (local) rank against other Rust servers?

Player hours over seven days put osmium dev render-c (local) at #15,848, in the top 72% of ranked servers.

Map and rules

Which map does osmium dev render-c (local) run?

The game generates the procedural map on osmium dev render-c (local).

What are the rules and settings on osmium dev render-c (local)?

A gather rate is not given in the name osmium dev render-c (local). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does osmium dev render-c (local) run?

The build on osmium dev render-c (local) is Rust network protocol 2634 and build 167231, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is osmium dev render-c (local) online, and how reliable is it?

Offline at the moment: osmium dev render-c (local) was last seen 20 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.

Where is osmium dev render-c (local) located?

A region is not published for osmium dev render-c (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 208.88.69.27:28990 is its address.

Tags

Which Rust Heatmap lists and filters include osmium dev render-c (local)?

Modded Rust servers, by live population are the Rust Heatmap lists that osmium dev render-c (local) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on osmium dev render-c (local) mean?

These are the tags osmium dev render-c (local) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join osmium dev render-c (local)?

Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28990. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players This server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.