Rust HeatmapInfrared · players
IR live Players72,372 Servers11,823 Warm3,652 Fresh wipes · 3h214 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

osmium dev cs1 (local)

Offline 208.88.69.27:28920 checked 20d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,831
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:42 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
268 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on osmium dev cs1 (local)?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on osmium dev cs1 (local)?

Its rhythm cannot yet be told: too few of osmium dev cs1 (local)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 18 hours ago.

Player counts

How busy is osmium dev cs1 (local)?

The last time osmium dev cs1 (local) was seen was 20 days 18 hours ago, and it is offline now.

How does osmium dev cs1 (local) rank against other Rust servers?

The top 72% of ranked servers includes osmium dev cs1 (local), at #15,831 for player hours over the last seven days.

Map and rules

Which map does osmium dev cs1 (local) run?

A procedural map, generated by the game, runs on osmium dev cs1 (local).

What are the rules and settings on osmium dev cs1 (local)?

The name osmium dev cs1 (local) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does osmium dev cs1 (local) run?

Rust network protocol 2634 and build 167231 is the build osmium dev cs1 (local) runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is osmium dev cs1 (local) online, and how reliable is it?

Last seen 20 days 18 hours ago, osmium dev cs1 (local) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.

Where is osmium dev cs1 (local) located?

A region is not published for osmium dev cs1 (local). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 208.88.69.27:28920 is its address.

Lists and filters

Which Rust Heatmap lists and filters include osmium dev cs1 (local)?

These Rust Heatmap lists include osmium dev cs1 (local): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on osmium dev cs1 (local) mean?

These are the tags osmium dev cs1 (local) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join osmium dev cs1 (local)?

Enter client.connect 208.88.69.27:28920 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.