osmium dev gate-oxide (local)
Offline 208.88.69.27:28910 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:14 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev gate-oxide (local)?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on osmium dev gate-oxide (local)?
The record of osmium dev gate-oxide (local)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 23 hours ago.
Population
How busy is osmium dev gate-oxide (local)?
osmium dev gate-oxide (local) went quiet 20 days 23 hours ago and is offline right now.
How does osmium dev gate-oxide (local) rank against other Rust servers?
Player hours over seven days put osmium dev gate-oxide (local) at #15,848, in the top 72% of ranked servers.
Map and rules
Which map does osmium dev gate-oxide (local) run?
The game generates the procedural map on osmium dev gate-oxide (local).
What are the rules and settings on osmium dev gate-oxide (local)?
A gather rate is not given in the name osmium dev gate-oxide (local). 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does osmium dev gate-oxide (local) run?
Rust network protocol 2634 and build 167058 on Linux is what osmium dev gate-oxide (local) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is osmium dev gate-oxide (local) online, and how reliable is it?
osmium dev gate-oxide (local) is down just now; the last sighting was 20 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is osmium dev gate-oxide (local) located?
No region is published by osmium dev gate-oxide (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. 208.88.69.27:28910 is its address.
Tags
Which Rust Heatmap lists and filters include osmium dev gate-oxide (local)?
These Rust Heatmap lists include osmium dev gate-oxide (local): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on osmium dev gate-oxide (local) mean?
These are the tags osmium dev gate-oxide (local) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev gate-oxide (local)?
Enter client.connect 208.88.69.27:28910 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.