osmium dev w17-dev (local)
Offline 208.88.69.27:28904 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC21d ago | 24°+6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev w17-dev (local)?
The average peak across its recent wipes is 24 players. 6 were in the queue when the latest wipe's crowd peaked, 0 hours after the wipe.
What is the wipe schedule on osmium dev w17-dev (local)?
osmium dev w17-dev (local) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 5 hours ago the server made the world it is on now.
Player counts
How busy is osmium dev w17-dev (local)?
Last seen 21 days 2 hours ago, osmium dev w17-dev (local) is offline at the moment.
How does osmium dev w17-dev (local) rank against other Rust servers?
Player hours over seven days put osmium dev w17-dev (local) at #15,874, in the top 72% of ranked servers.
Map and rules
Which map does osmium dev w17-dev (local) run?
A procedural map, generated by the game, runs on osmium dev w17-dev (local).
What are the rules and settings on osmium dev w17-dev (local)?
The name osmium dev w17-dev (local) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does osmium dev w17-dev (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w17-dev (local) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is osmium dev w17-dev (local) online, and how reliable is it?
Last seen 21 days 2 hours ago, osmium dev w17-dev (local) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.
Where is osmium dev w17-dev (local) located?
Nothing about a region comes from osmium dev w17-dev (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.88.69.27:28904.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev w17-dev (local)?
The Rust Heatmap lists that osmium dev w17-dev (local) fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w17-dev (local) mean?
These are the tags osmium dev w17-dev (local) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev w17-dev (local)?
To join by console, open it with F1 in Rust and enter client.connect 208.88.69.27:28904. Or press Launch Rust on this page, which connects you through Steam.