osmium dev w15a (local)
Offline 208.88.69.27:28880 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on osmium dev w15a (local)?
Its rhythm cannot yet be told: too few of osmium dev w15a (local)'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 4 hours ago.
Player counts
How busy is osmium dev w15a (local)?
Last seen 21 days 4 hours ago, osmium dev w15a (local) is offline at the moment.
How does osmium dev w15a (local) rank against other Rust servers?
The top 70% of ranked servers includes osmium dev w15a (local), at #15,527 for player hours over the last seven days.
Settings and rules
Which map does osmium dev w15a (local) run?
The game generates the procedural map on osmium dev w15a (local).
What are the rules and settings on osmium dev w15a (local)?
A gather rate is not given in the name osmium dev w15a (local). The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does osmium dev w15a (local) run?
Rust network protocol 2634 and build 167231 is the build osmium dev w15a (local) runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is osmium dev w15a (local) online, and how reliable is it?
Last seen 21 days 4 hours ago, osmium dev w15a (local) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is osmium dev w15a (local) located?
No region is published by osmium dev w15a (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.88.69.27:28880.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev w15a (local)?
Modded Rust servers, by live population are the Rust Heatmap lists that osmium dev w15a (local) fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w15a (local) mean?
The game's server browser reads the tags osmium dev w15a (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join osmium dev w15a (local)?
Enter client.connect 208.88.69.27:28880 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.