Rust HeatmapInfrared · players
IR live Players32,078 Servers11,614 Warm2,758 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

osmium dev rel044-contracts (local)

Offline 208.88.69.27:28870 checked 6d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,351
rank
top 69%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct15 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:39 UTC6d ago 0 – running 0
Thu 22 Oct, 04:19 UTC7d ago 0 – 0.6 days 0
Sat 10 Oct, 02:49 UTC19d ago 0 – 12.1 days 0
Thu 8 Oct, 11:12 UTC20d ago 0 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on osmium dev rel044-contracts (local)?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on osmium dev rel044-contracts (local)?

There is no next wipe to predict on osmium dev rel044-contracts (local), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 11 hours ago.

Population

How busy is osmium dev rel044-contracts (local)?

Last seen 6 days 11 hours ago, osmium dev rel044-contracts (local) is offline at the moment. The average across the last seven days is 0 players.

How does osmium dev rel044-contracts (local) rank against other Rust servers?

Player hours over seven days put osmium dev rel044-contracts (local) at #15,351, in the top 69% of ranked servers.

Map and rules

Which map does osmium dev rel044-contracts (local) run?

A procedural map, generated by the game, runs on osmium dev rel044-contracts (local).

What are the rules and settings on osmium dev rel044-contracts (local)?

The name osmium dev rel044-contracts (local) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does osmium dev rel044-contracts (local) run?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev rel044-contracts (local) runs. Steam updates your game for you, and the protocol has to match for you to join.

Is osmium dev rel044-contracts (local) online, and how reliable is it?

Offline at the moment: osmium dev rel044-contracts (local) was last seen 6 days 11 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 8 October 2026.

Where is osmium dev rel044-contracts (local) located?

Nothing about a region comes from osmium dev rel044-contracts (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 208.88.69.27:28870.

Lists and filters

Which Rust Heatmap lists and filters include osmium dev rel044-contracts (local)?

The Rust Heatmap lists that osmium dev rel044-contracts (local) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on osmium dev rel044-contracts (local) mean?

gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; osmium (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags osmium dev rel044-contracts (local) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join osmium dev rel044-contracts (local)?

Enter client.connect 208.88.69.27:28870 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build Build 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

osmium
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.