osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:39 UTC6d ago | 0° | – | running | 0 |
| Thu 22 Oct, 04:19 UTC7d ago | 0° | – | 0.6 days | 0 |
| Sat 10 Oct, 02:49 UTC19d ago | 0° | – | 12.1 days | 0 |
| Thu 8 Oct, 11:12 UTC20d ago | 0° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev rel044-contracts (local)?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on osmium dev rel044-contracts (local)?
There is no next wipe to predict on osmium dev rel044-contracts (local), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 11 hours ago.
Population
How busy is osmium dev rel044-contracts (local)?
Last seen 6 days 11 hours ago, osmium dev rel044-contracts (local) is offline at the moment. The average across the last seven days is 0 players.
How does osmium dev rel044-contracts (local) rank against other Rust servers?
Player hours over seven days put osmium dev rel044-contracts (local) at #15,351, in the top 69% of ranked servers.
Map and rules
Which map does osmium dev rel044-contracts (local) run?
A procedural map, generated by the game, runs on osmium dev rel044-contracts (local).
What are the rules and settings on osmium dev rel044-contracts (local)?
The name osmium dev rel044-contracts (local) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does osmium dev rel044-contracts (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev rel044-contracts (local) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is osmium dev rel044-contracts (local) online, and how reliable is it?
Offline at the moment: osmium dev rel044-contracts (local) was last seen 6 days 11 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 8 October 2026.
Where is osmium dev rel044-contracts (local) located?
Nothing about a region comes from osmium dev rel044-contracts (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 208.88.69.27:28870.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev rel044-contracts (local)?
The Rust Heatmap lists that osmium dev rel044-contracts (local) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on osmium dev rel044-contracts (local) mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; osmium (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags osmium dev rel044-contracts (local) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev rel044-contracts (local)?
Enter client.connect 208.88.69.27:28870 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.