osmium dev rustedit-check (local)
Offline 208.88.69.27:28851 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:59 UTC6d ago | 0° | – | running | 0 |
| Sat 17 Oct, 23:07 UTC11d ago | 0° | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on osmium dev rustedit-check (local)?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on osmium dev rustedit-check (local)?
osmium dev rustedit-check (local) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 8 hours ago.
Player counts
How busy is osmium dev rustedit-check (local)?
The last time osmium dev rustedit-check (local) was seen was 6 days 8 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does osmium dev rustedit-check (local) rank against other Rust servers?
The top 69% of ranked servers includes osmium dev rustedit-check (local), at #15,358 for player hours over the last seven days.
Rules and settings
What are the rules and settings on osmium dev rustedit-check (local)?
The name osmium dev rustedit-check (local) does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does osmium dev rustedit-check (local) run?
Rust network protocol 2634 and build 167231 is the build osmium dev rustedit-check (local) runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is osmium dev rustedit-check (local) online, and how reliable is it?
Offline at the moment: osmium dev rustedit-check (local) was last seen 6 days 8 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is osmium dev rustedit-check (local) located?
A region is not published for osmium dev rustedit-check (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.88.69.27:28851.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev rustedit-check (local)?
These Rust Heatmap lists include osmium dev rustedit-check (local): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on osmium dev rustedit-check (local) mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; osmium (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags osmium dev rustedit-check (local) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev rustedit-check (local)?
Enter client.connect 208.88.69.27:28851 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.