osmium dev w13c (local)
Offline 208.88.69.27:28850 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:52 UTC21d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev w13c (local)?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on osmium dev w13c (local)?
The record of osmium dev w13c (local)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 21 days ago.
Player counts
How busy is osmium dev w13c (local)?
The last time osmium dev w13c (local) was seen was 21 days ago, and it is offline now.
How does osmium dev w13c (local) rank against other Rust servers?
Player hours over seven days put osmium dev w13c (local) at #15,886, in the top 72% of ranked servers.
Map and rules
Which map does osmium dev w13c (local) run?
The game generates the procedural map on osmium dev w13c (local).
What are the rules and settings on osmium dev w13c (local)?
A gather rate is not given in the name osmium dev w13c (local). 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does osmium dev w13c (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w13c (local) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is osmium dev w13c (local) online, and how reliable is it?
Offline at the moment: osmium dev w13c (local) was last seen 21 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is osmium dev w13c (local) located?
A region is not published for osmium dev w13c (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 208.88.69.27:28850 is its address.
Tags
Which Rust Heatmap lists and filters include osmium dev w13c (local)?
Modded Rust servers, by live population are the Rust Heatmap lists that osmium dev w13c (local) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w13c (local) mean?
The game's server browser reads the tags osmium dev w13c (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev w13c (local)?
To join by console, open it with F1 in Rust and enter client.connect 208.88.69.27:28850. Or press Launch Rust on this page, which connects you through Steam.