osmium dev w12 (local)
Offline 208.88.69.27:28840 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:49 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev w12 (local)?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev w12 (local)?
osmium dev w12 (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 13 hours ago the server made the world it is on now.
Population
How busy is osmium dev w12 (local)?
The last time osmium dev w12 (local) was seen was 20 days 7 hours ago, and it is offline now.
How does osmium dev w12 (local) rank against other Rust servers?
Player hours over seven days put osmium dev w12 (local) at #15,842, in the top 72% of ranked servers.
Settings and rules
Which map does osmium dev w12 (local) run?
A procedural map, generated by the game, runs on osmium dev w12 (local).
What are the rules and settings on osmium dev w12 (local)?
The name osmium dev w12 (local) does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does osmium dev w12 (local) run?
The build on osmium dev w12 (local) is Rust network protocol 2634 and build 167231, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is osmium dev w12 (local) online, and how reliable is it?
osmium dev w12 (local) is down just now; the last sighting was 20 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is osmium dev w12 (local) located?
No region is published by osmium dev w12 (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. 208.88.69.27:28840 is its address.
Tags
Which Rust Heatmap lists and filters include osmium dev w12 (local)?
These Rust Heatmap lists include osmium dev w12 (local): Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w12 (local) mean?
The game's server browser reads the tags osmium dev w12 (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): Build 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join osmium dev w12 (local)?
Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28840. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.