osmium dev osmium-upd (local)
Offline 208.88.69.27:28775 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on osmium dev osmium-upd (local)?
Its rhythm cannot yet be told: too few of osmium dev osmium-upd (local)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 19 hours ago.
Population
How busy is osmium dev osmium-upd (local)?
Last seen 20 days 18 hours ago, osmium dev osmium-upd (local) is offline at the moment.
How does osmium dev osmium-upd (local) rank against other Rust servers?
Player hours over seven days put osmium dev osmium-upd (local) at #15,886, in the top 72% of ranked servers.
Map and rules
Which map does osmium dev osmium-upd (local) run?
osmium dev osmium-upd (local) runs a procedural map, which the game generates.
What are the rules and settings on osmium dev osmium-upd (local)?
No gather rate appears in the name osmium dev osmium-upd (local). Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does osmium dev osmium-upd (local) run?
The build on osmium dev osmium-upd (local) is Rust network protocol 2634 and build 167231, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is osmium dev osmium-upd (local) online, and how reliable is it?
Offline at the moment: osmium dev osmium-upd (local) was last seen 20 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.
Where is osmium dev osmium-upd (local) located?
A region is not published for osmium dev osmium-upd (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 208.88.69.27:28775.
Tags
Which Rust Heatmap lists and filters include osmium dev osmium-upd (local)?
Modded Rust servers, by live population are the Rust Heatmap lists that osmium dev osmium-upd (local) fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on osmium dev osmium-upd (local) mean?
These are the tags osmium dev osmium-upd (local) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join osmium dev osmium-upd (local)?
Enter client.connect 208.88.69.27:28775 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.