osmium dev p7staging (local)
Offline 208.88.69.27:28760 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 00:13 UTC19d ago | 0° | – | running | 0 |
| Thu 8 Oct, 00:36 UTC21d ago | 0° | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on osmium dev p7staging (local)?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on osmium dev p7staging (local)?
The record of osmium dev p7staging (local)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 13 hours ago.
Player counts
How busy is osmium dev p7staging (local)?
The last time osmium dev p7staging (local) was seen was 19 days 13 hours ago, and it is offline now.
How does osmium dev p7staging (local) rank against other Rust servers?
Player hours over seven days put osmium dev p7staging (local) at #15,789, in the top 72% of ranked servers.
Map and rules
Which map does osmium dev p7staging (local) run?
The game generates the procedural map on osmium dev p7staging (local).
What are the rules and settings on osmium dev p7staging (local)?
No gather rate appears in the name osmium dev p7staging (local). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does osmium dev p7staging (local) run?
Rust network protocol 2635 and build 167508 on Linux is what osmium dev p7staging (local) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is osmium dev p7staging (local) online, and how reliable is it?
Last seen 19 days 13 hours ago, osmium dev p7staging (local) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.
Where is osmium dev p7staging (local) located?
Nothing about a region comes from osmium dev p7staging (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. 208.88.69.27:28760 is its address.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev p7staging (local)?
Modded Rust servers, by live population are the Rust Heatmap lists that osmium dev p7staging (local) fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev p7staging (local) mean?
The game's server browser reads the tags osmium dev p7staging (local) publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167508 (Build): Build 167508; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join osmium dev p7staging (local)?
Press F1 in Rust to open the console, then enter client.connect 208.88.69.27:28760. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.