osmium dev p6c-oxide (local)
Offline 208.88.69.27:28740 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:28 UTC19d ago | 0° | – | running | 0 |
| Thu 8 Oct, 00:45 UTC21d ago | 0° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on osmium dev p6c-oxide (local)?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev p6c-oxide (local)?
The record of osmium dev p6c-oxide (local)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 15 hours ago.
Population
How busy is osmium dev p6c-oxide (local)?
osmium dev p6c-oxide (local) went quiet 19 days 15 hours ago and is offline right now.
How does osmium dev p6c-oxide (local) rank against other Rust servers?
Player hours over seven days put osmium dev p6c-oxide (local) at #15,825, in the top 72% of ranked servers.
Settings and rules
Which map does osmium dev p6c-oxide (local) run?
The game generates the procedural map on osmium dev p6c-oxide (local).
What are the rules and settings on osmium dev p6c-oxide (local)?
The name osmium dev p6c-oxide (local) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does osmium dev p6c-oxide (local) run?
Rust network protocol 2634 and build 167058 on Linux is what osmium dev p6c-oxide (local) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is osmium dev p6c-oxide (local) online, and how reliable is it?
Offline at the moment: osmium dev p6c-oxide (local) was last seen 19 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.
Where is osmium dev p6c-oxide (local) located?
A region is not published for osmium dev p6c-oxide (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 208.88.69.27:28740.
Lists and filters
Which Rust Heatmap lists and filters include osmium dev p6c-oxide (local)?
These Rust Heatmap lists include osmium dev p6c-oxide (local): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on osmium dev p6c-oxide (local) mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags osmium dev p6c-oxide (local) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join osmium dev p6c-oxide (local)?
Enter client.connect 208.88.69.27:28740 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.