Rust HeatmapInfrared · players
IR live Players39,995 Servers11,624 Warm3,014 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1,000° · slots

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |

Offline NA 208.52.153.63:28022 checked 20d ago

moddedoxide
Sp1 · players now 0/ 1000
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,903
rank
top 72% · #1537 in NA
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
31
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepMon 28 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW26d ago 6 – running 0
Mon 28 Sep, 10:43 UTC29d ago 43 halved by day 1 3.3 days 0
Mon 28 Sep, 02:22 UTC30d ago 43 – 0.3 days 11
Wed 23 Sep, 12:34 UTC34d ago 32 held half 4.6 days 1
Tue 22 Sep, 15:51 UTC35d ago 33 – 0.9 days 0
Tue 22 Sep, 07:07 UTC36d ago 33 – 0.4 days 0
Sat 19 Sep, 21:06 UTC38d ago 27 held half 2.4 days 0
Fri 18 Sep, 23:35 UTC39d ago 20 – 0.9 days 0
Fri 18 Sep, 11:59 UTC39d ago 12 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
8 / 200
16 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 12 on average
24 / 400
RustGames.gg | Rustcraft Lucky Pillars
NA · groups of 100+ · 1 on average
0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
7 / 100
368 / 400

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Its recent wipes drew an average peak of 31 players. 39 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

No next wipe can be predicted: CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 12 hours ago.

Player counts

How busy is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | went quiet 20 days 11 hours ago and is offline right now.

How does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | rank against other Rust servers?

Seven-day player hours place CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | at #15,903, in the top 72% of ranked servers; within North America it is #1,537.

Map and rules

Which map does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | run?

The map on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is procedural, size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called ATLAS MINI-GAMES.

What are the rules and settings on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

No gather rate appears in the name CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |. 1000 players is the cap for groups. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | run?

Rust network protocol 2634 and build 166494 is the build CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | online, and how reliable is it?

Last seen 20 days 11 hours ago, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | located?

With its NA tag, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 208.52.153.63:28022.

Lists and filters

Which Rust Heatmap lists and filters include CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

These Rust Heatmap lists include CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |: Rust aim training servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | mean?

gmvanilla (Game mode): Survival in vanilla form; mp1000 (Max players): This server has 1,000 slots; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Press F1 in Rust to open the console, then enter client.connect 208.52.153.63:28022. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/clanscrims is where its website is.

KeyServer tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^e,^d,NA,gmvanilla,cs166494,sc1,ts1000,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp1000
Max players This server has 1,000 slots.
ts1000
Group limit The team limit is 1000.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.