Rust HeatmapInfrared · players
IR live Players60,549 Servers11,720 Warm3,378 Fresh wipes · 3h181 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 9m ago

2x monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourThu 09:00
0
7-day average
peak 4
#4,527
rank
top 20%
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
37 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
6 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
6 / 50
AlexRust X2 WIPE 23.10
EU · groups of 30+ · 2x · weekly · 5 on average
7 / 100
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
5 / 40

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Its recent wipes drew an average peak of 8 players. 23 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

A single monthly wipe, the force wipe, is all №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 15 hours ago. Its tags state a wipe each month.

Population

How busy is №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The current population of №[6] D2S Apocalypse 2X-10X PvE Night Zombies is 0, against 60 slots. Averaged over the past week: 0 players, peaking at 4. Look at 05:00 UTC for the last 48 hours: that hour averaged 1 players.

How does №[6] D2S Apocalypse 2X-10X PvE Night Zombies rank against other Rust servers?

Player hours over seven days put №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,527, in the top 20% of ranked servers.

Map and rules

Which map does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

A procedural map of size 4,000 with seed 1043041674, generated by the game, runs on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

According to its name, №[6] D2S Apocalypse 2X-10X PvE Night Zombies has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs build & creative, no gathering; sandbox building. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?

Rust network protocol 2635 and build 168909 is the build №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies online, and how reliable is it?

Right now №[6] D2S Apocalypse 2X-10X PvE Night Zombies shows as online. Its reported uptime dates the last restart to about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is №[6] D2S Apocalypse 2X-10X PvE Night Zombies located?

A region is not published for №[6] D2S Apocalypse 2X-10X PvE Night Zombies. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 208.52.153.33:28099 is its address.

Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 29. Entities peaked at 99,835, counting buildings, deployables and all the rest of the world. At its peak it held 3,382 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The Rust Heatmap lists that №[6] D2S Apocalypse 2X-10X PvE Night Zombies fits are: Rust build servers, Rust servers tagged creative, Rust roleplay servers, Rust servers with zombies in the name, 2x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies mean?

gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): Slot count: 60; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): Roleplay is the purpose of this server; ^c (Creative): No gathering here: it is creative building, so build what you like; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

To join by console, open it with F1 in Rust and enter client.connect 208.52.153.33:28099. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://d2s.tebex.io/.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players Slot count: 60.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^c
Creative No gathering here: it is creative building, so build what you like.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.