Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–60° · slots

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Online 208.52.153.33:28029 checked 1h ago

monthly wipes vanillamoddedoxide
Sp1 · players now 2/ 60
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 19:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 6
#3,196
rank
top 14%
26d ago
last wipe
monthly schedule
8d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1h ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

13
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW26d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
43 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
5 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
7 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
6 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
7 / 35

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Its recent wipes drew an average peak of 13 players. 22 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The only wipe on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 23 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C currently has 2 of its 60 slots filled. The average across the last seven days is 1 players; the peak reached 6. Look at 18:00 UTC for the last 48 hours: that hour averaged 2 players.

How does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C rank against other Rust servers?

Ranked #3,196 on seven-day player hours, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is in the top 14% of all ranked servers.

Rules and settings

Which map does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The name №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C does not specify a gather rate. A maximum of 20 players is allowed per group. build & creative is the game mode, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

The build on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online, and how reliable is it?

Online now: №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Its reported uptime dates the last restart to about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C located?

A region is not published for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.52.153.33:28029.

Does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 26. Entities peaked at 197,048, counting buildings, deployables and all the rest of the world. The highest memory use was 4,825 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Rust build servers, Rust servers tagged creative, Rust roleplay servers, Rust servers with zombies in the name and Modded Rust servers, by live population are the Rust Heatmap lists that №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C mean?

The game's server browser reads the tags №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): Slot count: 60; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): Roleplay is the purpose of this server; ^c (Creative): A creative sandbox: no gathering, build as you please; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Enter client.connect 208.52.153.33:28029 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://d2s.tebex.io/ is where its website is.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players Slot count: 60.
ts20
Group limit Teams cap at 20.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^c
Creative A creative sandbox: no gathering, build as you please.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.