Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h37 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 2h ago

100x quad weekly wipes moddedoxidepvesoftcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 20:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 5
#3,730
rank
top 17%
6d ago
last wipe
weekly schedule
4h
next wipe
Thu 29 Oct, 00:25 UTC
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #242 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 00:25 UTC, in 4h. Its weekly schedule tag · low confidence

4.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

4h
Thu 29 Oct, 00:25 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
14d 4h
Thu 12 Nov, 00:25 UTC
21d 4h
Thu 19 Nov, 00:25 UTC
28d 4h
Thu 26 Nov, 00:25 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
42d 4h
Thu 10 Dec, 00:25 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
NA · quad · 5x · weekly · 2 on average
1 / 50
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100x · weekly · 2 on average
1 / 101
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
2 / 100
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more
EU · quad · 2x · monthly · 2 on average
1 / 666
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
3 / 50
3 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Cross-Eyed Squiggy's x100?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 5 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on Cross-Eyed Squiggy's x100?

The prediction follows its tag, as too few of Cross-Eyed Squiggy's x100's wipes are on record to confirm the schedule. Due on Thursday 29 October at 00:25 UTC: the next wipe. 6 days 19 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is Cross-Eyed Squiggy's x100?

The current population of Cross-Eyed Squiggy's x100 is 0, against 100 slots. Averaged over the past week: 1 players, peaking at 5. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

How does Cross-Eyed Squiggy's x100 rank against other Rust servers?

The top 17% of ranked servers includes Cross-Eyed Squiggy's x100, at #3,730 for player hours over the last seven days. The quad group puts it at #242.

Rules and settings

Which map does Cross-Eyed Squiggy's x100 run?

The map on Cross-Eyed Squiggy's x100 is procedural, size 3,500 with seed 8888, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Cross-Eyed Squiggy's x100?

100x gather is what Cross-Eyed Squiggy's x100 advertises in its name. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Cross-Eyed Squiggy's x100 run?

Rust network protocol 2635 and build 168909 on Linux is what Cross-Eyed Squiggy's x100 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cross-Eyed Squiggy's x100 online, and how reliable is it?

Right now Cross-Eyed Squiggy's x100 shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is Cross-Eyed Squiggy's x100 located?

Nothing about a region comes from Cross-Eyed Squiggy's x100. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 208.52.152.43:28115.

Does Cross-Eyed Squiggy's x100 run smoothly?

It averaged 18 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 87,763 entities. Memory use reached 3,012 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Cross-Eyed Squiggy's x100?

The Rust Heatmap lists that Cross-Eyed Squiggy's x100 fits are: Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on Cross-Eyed Squiggy's x100 mean?

The game's server browser reads the tags Cross-Eyed Squiggy's x100 publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Cross-Eyed Squiggy's x100?

To join by console, open it with F1 in Rust and enter client.connect 208.52.152.43:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players Slot count: 100.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^s
Softcore Facepunch's softcore mode, the easier one, keeps part of your inventory on death.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.