Rust HeatmapInfrared · players
IR live Players44,258 Servers11,611 Warm2,998 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Tin Can Island

Offline 208.115.210.186:27034 checked 19h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 08:00flare: a wipe in that hourThu 11:00
0
7-day average
peak –
#15,273
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 19h ago

Li2Players

AveragePeak
0123408:0013:0019:0001:0006:0011:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0013:0019:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 22:42 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
73 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
65 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
53 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Tin Can Island?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Tin Can Island?

Its rhythm cannot yet be told: too few of Tin Can Island's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 8 hours ago.

Population

How busy is Tin Can Island?

Last seen 19 hours ago, Tin Can Island is offline at the moment. A seven-day average of 0 players.

How does Tin Can Island rank against other Rust servers?

Ranked #15,273 on seven-day player hours, Tin Can Island is in the top 69% of all ranked servers.

Rules and settings

Which map does Tin Can Island run?

The map on Tin Can Island is procedural, size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Tin Can Island?

A gather rate is not given in the name Tin Can Island. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Tin Can Island run?

The build on Tin Can Island is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Tin Can Island online, and how reliable is it?

Offline at the moment: Tin Can Island was last seen 19 hours ago. About 6 days 15 hours ago is when it last restarted, by its own uptime figure. 155 of 168 hours up over the last 7 full days, which is 92%. It first appears in Rust Heatmap records on 17 October 2026.

Where is Tin Can Island located?

No region is published by Tin Can Island. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 208.115.210.186:27034.

Does Tin Can Island run smoothly?

It averaged 40 server fps over the last 48 hours, with a low of 40. The world held as many as 111,319 entities, buildings and deployables included. Memory use reached 4,018 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Tin Can Island?

The Rust Heatmap lists that Tin Can Island fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Tin Can Island mean?

These are the tags Tin Can Island publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Tin Can Island?

To join by console, open it with F1 in Rust and enter client.connect 208.115.210.186:27034. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/TFmMCvE2zh.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.