OvrDaLvlGaming
Online 207.255.80.221:28018 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:08 UTC3d ago | 1° | – | running | 0 |
| Thu 1 Oct, 21:32 UTC FW26d ago | 0° | – | 22.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on OvrDaLvlGaming?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on OvrDaLvlGaming?
Its rhythm cannot yet be told: too few of OvrDaLvlGaming's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 22 hours ago.
Player counts
How busy is OvrDaLvlGaming?
Of 100 slots on OvrDaLvlGaming, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does OvrDaLvlGaming rank against other Rust servers?
Ranked #10,305 on seven-day player hours, OvrDaLvlGaming is in the top 46% of all ranked servers.
Settings and rules
Which map does OvrDaLvlGaming run?
OvrDaLvlGaming runs a procedural map, which the game generates.
What are the rules and settings on OvrDaLvlGaming?
A gather rate is not given in the name OvrDaLvlGaming. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does OvrDaLvlGaming run?
The build on OvrDaLvlGaming is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is OvrDaLvlGaming online, and how reliable is it?
Right now OvrDaLvlGaming shows as online. 82 of 168 hours up over the last 7 full days, which is 49%. The first record of it on Rust Heatmap is 27 September 2026.
Where is OvrDaLvlGaming located?
A region is not published for OvrDaLvlGaming. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 207.255.80.221:28018 is its address.
Lists and filters
Which Rust Heatmap lists and filters include OvrDaLvlGaming?
These Rust Heatmap lists include OvrDaLvlGaming: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on OvrDaLvlGaming mean?
The game's server browser reads the tags OvrDaLvlGaming publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OvrDaLvlGaming?
To join by console, open it with F1 in Rust and enter client.connect 207.255.80.221:28018. Or press Launch Rust on this page, which connects you through Steam.