Fallout | Staging | low Upkeep Cost
Online 206.172.48.75:28024 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:27 UTC34d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Fallout | Staging | low Upkeep Cost?
The average peak across its recent wipes is 3 players. 20 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Fallout | Staging | low Upkeep Cost?
Once a month, with the force wipe, Fallout | Staging | low Upkeep Cost wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 34 days 3 hours ago. Its tags state a wipe each month.
Player counts
How busy is Fallout | Staging | low Upkeep Cost?
Of 300 slots on Fallout | Staging | low Upkeep Cost, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 3. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?
The top 23% of ranked servers includes Fallout | Staging | low Upkeep Cost, at #5,075 for player hours over the last seven days.
Map and rules
Which map does Fallout | Staging | low Upkeep Cost run?
A procedural map of size 5,500 with seed 1337, generated by the game, runs on Fallout | Staging | low Upkeep Cost. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Fallout | Staging | low Upkeep Cost?
The name Fallout | Staging | low Upkeep Cost does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Fallout | Staging | low Upkeep Cost run?
Rust network protocol 2635 and build 169438 on Windows is what Fallout | Staging | low Upkeep Cost runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?
The server is up at the moment: Fallout | Staging | low Upkeep Cost is online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Fallout | Staging | low Upkeep Cost located?
No region is published by Fallout | Staging | low Upkeep Cost. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 206.172.48.75:28024.
Does Fallout | Staging | low Upkeep Cost run smoothly?
It averaged 90 server fps over the last 48 hours, with a low of 46. The world held as many as 186,000 entities, buildings and deployables included. At its peak it held 2,792 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Fallout | Staging | low Upkeep Cost?
These Rust Heatmap lists include Fallout | Staging | low Upkeep Cost: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Fallout | Staging | low Upkeep Cost mean?
gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169438 (Build): Build 169438; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form are the tags Fallout | Staging | low Upkeep Cost publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Fallout | Staging | low Upkeep Cost?
To join by console, open it with F1 in Rust and enter client.connect 206.172.48.75:28024. Or press Launch Rust on this page, which connects you through Steam.