pllm-test-3
Offline 205.196.144.26:28315 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:50 UTC6d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on pllm-test-3?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on pllm-test-3?
Its rhythm cannot yet be told: too few of pllm-test-3's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 4 hours ago.
Player counts
How busy is pllm-test-3?
Last seen 6 days 3 hours ago, pllm-test-3 is offline at the moment. The average across the last seven days is 0 players.
How does pllm-test-3 rank against other Rust servers?
Player hours over seven days put pllm-test-3 at #15,268, in the top 68% of ranked servers.
Map and rules
Which map does pllm-test-3 run?
A procedural map, generated by the game, runs on pllm-test-3.
What are the rules and settings on pllm-test-3?
The name pllm-test-3 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does pllm-test-3 run?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-3 runs. To join, your game must match the protocol; Steam handles the update.
Is pllm-test-3 online, and how reliable is it?
Last seen 6 days 3 hours ago, pllm-test-3 is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is pllm-test-3 located?
No region is published by pllm-test-3. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 205.196.144.26:28315.
Lists and filters
Which Rust Heatmap lists and filters include pllm-test-3?
These Rust Heatmap lists include pllm-test-3: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-3 mean?
The game's server browser reads the tags pllm-test-3 publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join pllm-test-3?
Press F1 in Rust to open the console, then enter client.connect 205.196.144.26:28315. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.