Rust HeatmapInfrared · players
IR live Players46,030 Servers11,649 Warm3,128 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

pllm-test-1

Offline 205.196.144.26:28115 checked 5d ago

moddedcarbon
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,338
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on pllm-test-1?

The record of pllm-test-1's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 16 hours ago the server made the world it is on now.

Player counts

How busy is pllm-test-1?

Last seen 5 days 15 hours ago, pllm-test-1 is offline at the moment. A seven-day average of 0 players.

How does pllm-test-1 rank against other Rust servers?

Ranked #15,338 on seven-day player hours, pllm-test-1 is in the top 69% of all ranked servers.

Rules and settings

Which map does pllm-test-1 run?

The game generates the procedural map on pllm-test-1.

What are the rules and settings on pllm-test-1?

The name pllm-test-1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does pllm-test-1 run?

Rust network protocol 2635 and build 168909 is the build pllm-test-1 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is pllm-test-1 online, and how reliable is it?

pllm-test-1 is down just now; the last sighting was 5 days 15 hours ago. 0 of 120 hours up over the last 5 full days, which is 0%. Rust Heatmap has had it on record since 23 October 2026.

Where is pllm-test-1 located?

Nothing about a region comes from pllm-test-1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 205.196.144.26:28115 is its address.

Tags

Which Rust Heatmap lists and filters include pllm-test-1?

These Rust Heatmap lists include pllm-test-1: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pllm-test-1 mean?

These are the tags pllm-test-1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join pllm-test-1?

Enter client.connect 205.196.144.26:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players Slot count: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.