Rust HeatmapInfrared · players
IR live Players95,405 Servers11,861 Warm4,051 Fresh wipes · 3h165 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Karuza's Plugin Corner

Online 205.178.168.72:28015 checked 8m ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Sun 18:00flare: a wipe in that hourTue 15:00
0
7-day average
peak 4
#4,327
rank
top 20%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.1 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:06 UTC5d ago 3 – running 1
Thu 1 Oct, 18:14 UTC FW25d ago 5 halved by day 4 20.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
246 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
202 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
79 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Karuza's Plugin Corner?

Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 21 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on Karuza's Plugin Corner?

The record of Karuza's Plugin Corner's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 23 hours ago.

Population

How busy is Karuza's Plugin Corner?

Karuza's Plugin Corner currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

How does Karuza's Plugin Corner rank against other Rust servers?

The top 20% of ranked servers includes Karuza's Plugin Corner, at #4,327 for player hours over the last seven days.

Rules and settings

Which map does Karuza's Plugin Corner run?

The map on Karuza's Plugin Corner is procedural, size 6,000 with seed 237188464, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named karuza.dev.

What are the rules and settings on Karuza's Plugin Corner?

The name Karuza's Plugin Corner does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Karuza's Plugin Corner run?

The build on Karuza's Plugin Corner is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Karuza's Plugin Corner online, and how reliable is it?

The server is up at the moment: Karuza's Plugin Corner is online. About 4 days 20 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Karuza's Plugin Corner located?

A region is not published for Karuza's Plugin Corner. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 205.178.168.72:28015.

Does Karuza's Plugin Corner run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 66,496 entities, buildings and deployables included. At its peak it held 3,809 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Karuza's Plugin Corner?

Modded Rust servers, by live population are the Rust Heatmap lists that Karuza's Plugin Corner fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Karuza's Plugin Corner mean?

These are the tags Karuza's Plugin Corner publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Karuza's Plugin Corner?

Nobody else in our data uses the karuza.dev hostname published by Karuza's Plugin Corner.

How to join

How do I join Karuza's Plugin Corner?

Press F1 in Rust to open the console, then enter client.connect 205.178.168.72:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://karuza.dev.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.