Rust HeatmapInfrared · players
IR live Players72,381 Servers11,806 Warm3,700 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

The Rusty Inn Test Server

Offline 204.1.57.86:28025 checked 13d ago

moddedcarbon
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,106
rank
top 70%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:08 UTC18d ago 3 – running 1
Fri 9 Oct, 21:45 UTC18d ago 3 – 0.8 days 0
Wed 7 Oct, 19:33 UTC21d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
122 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
94 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Rusty Inn Test Server?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 26 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on The Rusty Inn Test Server?

Wipes come at irregular times on The Rusty Inn Test Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 5 hours ago.

Population

How busy is The Rusty Inn Test Server?

The Rusty Inn Test Server went quiet 13 days 7 hours ago and is offline right now.

How does The Rusty Inn Test Server rank against other Rust servers?

Player hours over seven days put The Rusty Inn Test Server at #15,106, in the top 70% of ranked servers.

Rules and settings

Which map does The Rusty Inn Test Server run?

The Rusty Inn Test Server runs a procedural map of size 4,096 with seed 3486489, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Synecdoche Islands.

What are the rules and settings on The Rusty Inn Test Server?

No gather rate appears in the name The Rusty Inn Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does The Rusty Inn Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what The Rusty Inn Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is The Rusty Inn Test Server online, and how reliable is it?

Offline at the moment: The Rusty Inn Test Server was last seen 13 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is The Rusty Inn Test Server located?

Nothing about a region comes from The Rusty Inn Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 204.1.57.86:28025.

Lists and filters

Which Rust Heatmap lists and filters include The Rusty Inn Test Server?

These Rust Heatmap lists include The Rusty Inn Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on The Rusty Inn Test Server mean?

The game's server browser reads the tags The Rusty Inn Test Server publishes: gmvanilla (Game mode): The vanilla survival game; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join The Rusty Inn Test Server?

To join by console, open it with F1 in Rust and enter client.connect 204.1.57.86:28025. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival game.
mp5
Max players Slot count: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.