Rust HeatmapInfrared · players
IR live Players93,384 Servers11,848 Warm3,880 Fresh wipes · 3h381 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

IKS[211 Devblog]

Offline 203.23.179.160:27015 checked 15d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,811
rank
top 64%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
246 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on IKS[211 Devblog]?

IKS[211 Devblog] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 16 days 17 hours ago.

Population

How busy is IKS[211 Devblog]?

IKS[211 Devblog] went quiet 15 days 20 hours ago and is offline right now.

How does IKS[211 Devblog] rank against other Rust servers?

Player hours over seven days put IKS[211 Devblog] at #13,811, in the top 64% of ranked servers.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

A gather rate is not given in the name IKS[211 Devblog]. A group limit is not made public. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 is the build IKS[211 Devblog] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is IKS[211 Devblog] online, and how reliable is it?

Last seen 15 days 20 hours ago, IKS[211 Devblog] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.

Where is IKS[211 Devblog] located?

Nothing about a region comes from IKS[211 Devblog]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 203.23.179.160:27015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include IKS[211 Devblog]?

These Rust Heatmap lists include IKS[211 Devblog]: Modded Rust servers, by live population. Filtering the list by Type: Modded brings it up.

What do the server tags on IKS[211 Devblog] mean?

These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): This server has 10 slots; v2164 (Protocol): The server runs game protocol 2164, so your game has to match it; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Settings or plugins alter the game, which puts it under Modded; hb68d7370 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join IKS[211 Devblog]?

To join by console, open it with F1 in Rust and enter client.connect 203.23.179.160:27015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players This server has 10 slots.
v2164
Protocol The server runs game protocol 2164, so your game has to match it.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

hb68d7370
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.