Drift Staging
Online 203.16.163.8:27387 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:15 UTC15d ago | 2° | – | running | 0 |
| Tue 13 Oct, 17:17 UTC16d ago | 5° | – | 0.9 days | 0 |
| Mon 12 Oct, 20:37 UTC16d ago | 5° | – | 0.9 days | 0 |
| Mon 5 Oct, 14:21 UTC24d ago | 2° | halved by day 1 | 7.3 days | 0 |
| Sun 4 Oct, 15:18 UTC25d ago | 2° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Drift Staging?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Drift Staging?
Wipes come at irregular times on Drift Staging, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 1 hours ago.
Player counts
How busy is Drift Staging?
Drift Staging currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 1.
How does Drift Staging rank against other Rust servers?
The top 66% of ranked servers includes Drift Staging, at #14,831 for player hours over the last seven days.
Settings and rules
Which map does Drift Staging run?
Drift Staging runs a procedural map of size 3,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on Drift Staging?
No gather rate appears in the name Drift Staging. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Drift Staging run?
The build on Drift Staging is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Drift Staging online, and how reliable is it?
Online now: Drift Staging. Its reported uptime dates the last restart to about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is Drift Staging located?
Nothing about a region comes from Drift Staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 203.16.163.8:27387.
Does Drift Staging run smoothly?
Average server fps over the last 48 hours was 170; it never dropped below 108. The world held as many as 24,268 entities, buildings and deployables included. Memory use reached 3,701 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Drift Staging?
Modded Rust servers, by live population are the Rust Heatmap lists that Drift Staging fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Drift Staging mean?
These are the tags Drift Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Drift Staging?
To join by console, open it with F1 in Rust and enter client.connect 203.16.163.8:27387. Or press Launch Rust on this page, which connects you through Steam.