Rust HeatmapInfrared · players
IR live Players35,972 Servers11,694 Warm2,914 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–9° · slots

Bungulators

Offline 203.16.163.41:20000 checked 42d ago

moddedoxide
Sp1 · players now 0/ 9
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,470
rank
no region published
49d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Bungulators?

Bungulators has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 49 days 7 hours ago.

Player counts

How busy is Bungulators?

The last time Bungulators was seen was 42 days 22 hours ago, and it is offline now.

How does Bungulators rank against other Rust servers?

The top – of ranked servers includes Bungulators, at #15,470 for player hours over the last seven days.

Settings and rules

Which map does Bungulators run?

Bungulators runs a procedural map, which the game generates.

What are the rules and settings on Bungulators?

No gather rate appears in the name Bungulators. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Bungulators run?

Rust network protocol 2633 and build 163493 is the build Bungulators runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Bungulators online, and how reliable is it?

Offline at the moment: Bungulators was last seen 42 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Bungulators located?

Nothing about a region comes from Bungulators. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 203.16.163.41:20000 is its address.

Tags

Which Rust Heatmap lists and filters include Bungulators?

These Rust Heatmap lists include Bungulators: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Bungulators mean?

The game's server browser reads the tags Bungulators publishes: gmrust (Game mode): Rust survival, standard rules; mp9 (Max players): The slot count is 9; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): This build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Bungulators?

Enter client.connect 203.16.163.41:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp9,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp9
Max players The slot count is 9.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163493
Build This build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.