TRAVEL RUST | 2X | MODED | EU
Online EU 203.16.163.170:22294 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:31 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 16:53 UTC7d ago | 3° | halved by day 1 | 5.1 days | 2 |
| Mon 19 Oct, 18:14 UTC10d ago | 4° | held half | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TRAVEL RUST | 2X | MODED | EU?
The average peak across its recent wipes is 4 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on TRAVEL RUST | 2X | MODED | EU?
No next wipe can be predicted: TRAVEL RUST | 2X | MODED | EU wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 47 hours ago the server made the world it is on now.
Population
How busy is TRAVEL RUST | 2X | MODED | EU?
TRAVEL RUST | 2X | MODED | EU currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.
How does TRAVEL RUST | 2X | MODED | EU rank against other Rust servers?
Top 35% of ranked servers and #2,070 in Europe: that is TRAVEL RUST | 2X | MODED | EU at #7,810 for player hours over seven days.
Settings and rules
Which map does TRAVEL RUST | 2X | MODED | EU run?
A procedural map of size 2,750 with seed 1, generated by the game, runs on TRAVEL RUST | 2X | MODED | EU. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on TRAVEL RUST | 2X | MODED | EU?
According to its name, TRAVEL RUST | 2X | MODED | EU has a 2x gather rate. The group limit is 6 players. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TRAVEL RUST | 2X | MODED | EU run?
Rust network protocol 2635 and build 168909 on Linux is what TRAVEL RUST | 2X | MODED | EU runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TRAVEL RUST | 2X | MODED | EU online, and how reliable is it?
Right now TRAVEL RUST | 2X | MODED | EU shows as online. Its reported uptime dates the last restart to about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 19 October 2026.
Where is TRAVEL RUST | 2X | MODED | EU located?
The EU tag is how TRAVEL RUST | 2X | MODED | EU lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 203.16.163.170:22294.
Does TRAVEL RUST | 2X | MODED | EU run smoothly?
It averaged 220 server fps over the last 48 hours, with a low of 166. Buildings, deployables and the rest of the world came to as much as 38,127 entities. At its peak it held 3,723 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include TRAVEL RUST | 2X | MODED | EU?
The Rust Heatmap lists that TRAVEL RUST | 2X | MODED | EU fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x brings it up.
What do the server tags on TRAVEL RUST | 2X | MODED | EU mean?
These are the tags TRAVEL RUST | 2X | MODED | EU publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts6 (Group limit): The team limit is 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TRAVEL RUST | 2X | MODED | EU?
To join by console, open it with F1 in Rust and enter client.connect 203.16.163.170:22294. Or press Launch Rust on this page, which connects you through Steam.
