Rust HeatmapInfrared · players
IR live Players68,594 Servers11,792 Warm3,568 Fresh wipes · 3h191 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|

Offline 203.16.163.160:28015 checked 2d ago

5x moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#8,851
rank
top 40%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:56 UTC12d ago 1 – running 0
Fri 9 Oct, 18:44 UTC19d ago 4 halved by day 3 7 days 0
Thu 1 Oct, 18:12 UTC FW27d ago 2 halved by day 6 8 days 0
Fri 25 Sep, 19:11 UTC33d ago 3 halved by day 2 6 days 0
Sat 19 Sep, 20:34 UTC39d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 121 on average
196 / 250
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit
EU · groups of 100+ · 5x · 86 on average
192 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 79 on average
80 / 200
Atlas - EU 5x | No BPs | Kits
EU · groups of 20+ · 5x · weekly · 64 on average
103 / 150
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 5x · weekly · 39 on average
36 / 300
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10
EU · groups of 90+ · 5x · weekly · 32 on average
38 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 13 hours in. Half the peak was held until the next wipe in 25% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

Wipes come at irregular times on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 18 hours ago.

Population

How busy is [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

The last time [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| was seen was 2 days 13 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| rank against other Rust servers?

The top 40% of ranked servers includes [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|, at #8,851 for player hours over the last seven days.

Map and rules

Which map does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| run?

The map on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| is procedural, size 3,500 with seed 471471404, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

According to its name, [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| has a 5x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| run?

The build on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| online, and how reliable is it?

Offline at the moment: [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| was last seen 2 days 13 hours ago. 120 of 168 hours up over the last 7 full days, which is 71%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| located?

By its name, [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 203.16.163.160:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

5x Rust servers, listed by population, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the server tags on [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop| publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] Valhalla Rust 5x Weekly|Apache|RaidableBases|Home|TP|Shop|?

To join by console, open it with F1 in Rust and enter client.connect 203.16.163.160:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.