Rust HeatmapInfrared · players
IR live Players98,341 Servers11,847 Warm3,870 Fresh wipes · 3h535 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 10m ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 21:00flare: a wipe in that hourThu 19:00
0
7-day average
peak 1
#15,120
rank
top 68%
18d ago
last wipe
weekly schedule
2d 19h
next wipe
Sun 1 Nov, 15:36 UTC
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 19h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

2d 19h
Sun 1 Nov, 15:36 UTC
6d 22h
Thu 5 Nov, 19:00 UTC
FW
9d 19h
Sun 8 Nov, 15:36 UTC
16d 19h
Sun 15 Nov, 15:36 UTC
23d 19h
Sun 22 Nov, 15:36 UTC
30d 19h
Sun 29 Nov, 15:36 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
37d 19h
Sun 6 Dec, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC34d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC40d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 335 on average
596 / 680
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 318 on average
86 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 286 on average
104 / 170
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 286 on average
199 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
41 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 131 on average
12 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 5 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The prediction follows its tag, as too few of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's wipes are on record to confirm the schedule. Sunday 1 November at 15:36 UTC is when its next wipe is due. The world in play now was made 18 days 4 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Of 40 slots on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

How does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY rank against other Rust servers?

Ranked #15,120 on seven-day player hours, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is in the top 68% of all ranked servers.

Rules and settings

Which map does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

The map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is procedural, size 2,000 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

According to its name, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY has a 2x gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

The build on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online, and how reliable is it?

Online now: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Its reported uptime dates the last restart to about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 17 September 2026.

Where is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY located?

No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 203.16.163.142:27267.

Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run smoothly?

It averaged 227 server fps over the last 48 hours, with a low of 185. Buildings, deployables and the rest of the world came to as much as 17,519 entities. At its peak it held 2,845 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

These Rust Heatmap lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: 2x Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Press F1 in Rust to open the console, then enter client.connect 203.16.163.142:27267. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.