Rust HeatmapInfrared · players
IR live Players55,398 Servers11,709 Warm3,239 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

AI Rust Coop Test Server

Offline 203.118.151.121:28015 checked 42d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,505
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 07:23 UTC44d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
140 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on AI Rust Coop Test Server?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 26 hours in.

What is the wipe schedule on AI Rust Coop Test Server?

The record of AI Rust Coop Test Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 days 3 hours ago.

Player counts

How busy is AI Rust Coop Test Server?

AI Rust Coop Test Server went quiet 42 days 23 hours ago and is offline right now.

How does AI Rust Coop Test Server rank against other Rust servers?

Player hours over seven days put AI Rust Coop Test Server at #15,505, in the top – of ranked servers.

Rules and settings

Which map does AI Rust Coop Test Server run?

AI Rust Coop Test Server runs a procedural map, which the game generates.

What are the rules and settings on AI Rust Coop Test Server?

No gather rate appears in the name AI Rust Coop Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does AI Rust Coop Test Server run?

Rust network protocol 2633 and build 163794 is the build AI Rust Coop Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is AI Rust Coop Test Server online, and how reliable is it?

Last seen 42 days 23 hours ago, AI Rust Coop Test Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 September 2026.

Where is AI Rust Coop Test Server located?

No region is published by AI Rust Coop Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 203.118.151.121:28015.

Lists and filters

Which Rust Heatmap lists and filters include AI Rust Coop Test Server?

The Rust Heatmap lists that AI Rust Coop Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on AI Rust Coop Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags AI Rust Coop Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join AI Rust Coop Test Server?

Enter client.connect 203.118.151.121:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.