Rust HeatmapInfrared · players
IR live Players51,829 Servers11,699 Warm3,292 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[JP]真夏の夜のらんらんるー

Online 203.10.98.3:28015 checked 11m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 01:00flare: a wipe in that hourTue 23:00
0
7-day average
peak –
#15,409
rank
top 69%
22d ago
last wipe
biweekly schedule
5d 10h
next wipe
Mon 2 Nov, 10:33 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Monday 2 November, 10:33 UTC, in 5d 10h. Biweekly: 14 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
『百威』无商城|无权|六人|10.27号14:00清档
EA · groups of 6 · biweekly · 13 on average
12 / 100
[JP]初心者 | momoserver | 10/16 | PVP
EA · groups of 6 · biweekly · 11 on average
1 / 60
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
1 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
1 / 100
『二次元』|10.26号|新开|六人|新手乐园
EA · groups of 6 · weekly · 18 on average
0 / 200
[SEA] Rusty Indonesia
EA · groups of 6 · 7 on average
4 / 60

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [JP]真夏の夜のらんらんるー?

An estimate from biweekly: 14 days after its last wipe gives [JP]真夏の夜のらんらんるー's next wipe. Due on Monday 2 November at 10:33 UTC: the next wipe. The world it runs now dates from 22 days 13 hours ago. The tags declare one wipe every two weeks.

Population

How busy is [JP]真夏の夜のらんらんるー?

Of 100 slots on [JP]真夏の夜のらんらんるー, 0 are in use right now. Averaged over the past week: 0 players.

How does [JP]真夏の夜のらんらんるー rank against other Rust servers?

Ranked #15,409 on seven-day player hours, [JP]真夏の夜のらんらんるー is in the top 69% of all ranked servers.

Map and rules

Which map does [JP]真夏の夜のらんらんるー run?

A procedural map of size 4,000 with seed 265649668, generated by the game, runs on [JP]真夏の夜のらんらんるー. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [JP]真夏の夜のらんらんるー?

The name [JP]真夏の夜のらんらんるー does not specify a gather rate. The group limit is 6 players. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does [JP]真夏の夜のらんらんるー run?

Rust network protocol 2634 and build 166652 on Windows is what [JP]真夏の夜のらんらんるー runs. To join, your game must match the protocol; Steam handles the update.

Is [JP]真夏の夜のらんらんるー online, and how reliable is it?

Online now: [JP]真夏の夜のらんらんるー. Its reported uptime dates the last restart to about 3 days 8 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. The first record of it on Rust Heatmap is 7 October 2026.

Where is [JP]真夏の夜のらんらんるー located?

No region tag comes from [JP]真夏の夜のらんらんるー, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 203.10.98.3:28015.

Does [JP]真夏の夜のらんらんるー run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 59. Buildings, deployables and the rest of the world came to as much as 88,296 entities. The highest memory use was 3,702 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [JP]真夏の夜のらんらんるー?

The Rust Heatmap lists that [JP]真夏の夜のらんらんるー fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on [JP]真夏の夜のらんらんるー mean?

gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts6 (Group limit): The team limit is 6; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [JP]真夏の夜のらんらんるー publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [JP]真夏の夜のらんらんるー?

Press F1 in Rust to open the console, then enter client.connect 203.10.98.3:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://www.youtube.com/watch?v=G6N943NlCbw.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts6,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players This server has 100 slots.
ts6
Group limit The team limit is 6.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.