[SEA] Rusty Indonesia
Online 139.99.113.100:28310 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:28 UTC6d ago | 14° | – | running | 3 |
| Fri 16 Oct, 14:04 UTC12d ago | 23° | halved by day 4 | 6.2 days | 5 |
| Sat 10 Oct, 18:14 UTC18d ago | 29° | halved by day 4 | 5.8 days | 4 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 12° | halved by day 6 | 9 days | 4 |
| Wed 30 Sep, 01:15 UTC29d ago | 12° | – | 1.7 days | 0 |
| Thu 24 Sep, 07:08 UTC35d ago | 40° | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [SEA] Rusty Indonesia?
The average peak across its recent wipes is 22 players. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on [SEA] Rusty Indonesia?
Wipes come at irregular times on [SEA] Rusty Indonesia, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 days 13 hours ago the server made the world it is on now.
Player counts
How busy is [SEA] Rusty Indonesia?
The current population of [SEA] Rusty Indonesia is 3, against 60 slots. Averaged over the past week: 8 players, peaking at 20. Look at 12:00 UTC for the last 48 hours: that hour averaged 19 players.
How does [SEA] Rusty Indonesia rank against other Rust servers?
Ranked #1,068 on seven-day player hours, [SEA] Rusty Indonesia is in the top 5% of all ranked servers.
Map and rules
Which map does [SEA] Rusty Indonesia run?
[SEA] Rusty Indonesia runs a procedural map of size 3,500 with seed 1203142006, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [SEA] Rusty Indonesia?
No gather rate appears in the name [SEA] Rusty Indonesia. 6 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [SEA] Rusty Indonesia run?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] Rusty Indonesia runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [SEA] Rusty Indonesia online, and how reliable is it?
Online now: [SEA] Rusty Indonesia. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [SEA] Rusty Indonesia located?
By its name, [SEA] Rusty Indonesia points to Asia, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 139.99.113.100:28310.
Does [SEA] Rusty Indonesia run smoothly?
It averaged 178 server fps over the last 48 hours, with a low of 134. The world held as many as 83,286 entities, buildings and deployables included. At its peak it held 2,995 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [SEA] Rusty Indonesia?
The Rust Heatmap lists that [SEA] Rusty Indonesia fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on [SEA] Rusty Indonesia mean?
These are the tags [SEA] Rusty Indonesia publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): Slot count: 60; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod). The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [SEA] Rusty Indonesia?
To join by console, open it with F1 in Rust and enter client.connect 139.99.113.100:28310. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/5yXprK3Fss.