测试
Online EA 202.189.11.108:10040 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 32 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 05:39 UTC6d ago | 18° | – | running | 3 |
| Tue 20 Oct, 00:07 UTC10d ago | 20° | held half | 3.2 days | 0 |
| Thu 8 Oct, 23:30 UTC21d ago | 14° | halved by day 3 | 11 days | 0 |
| Thu 1 Oct, 23:57 UTC FW28d ago | 17° | halved by day 5 | 7 days | 0 |
| Fri 25 Sep, 00:18 UTC35d ago | 20° | halved by day 3 | 7 days | 2 |
| Thu 17 Sep, 23:29 UTC42d ago | 18° | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 测试?
Its recent wipes drew an average peak of 17 players. 32 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.
What is the wipe schedule on 测试?
A single monthly wipe, the force wipe, is all 测试 runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 6 days 22 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is 测试?
The current population of 测试 is 0, against 100 slots. A seven-day average of 4 players, with a peak of 18. Its busiest point in the last 48 hours was 13:00 UTC, averaging 5 players.
How does 测试 rank against other Rust servers?
On player hours over the last seven days, 测试 is #1,545 globally (top 7%) and #157 in Asia.
Rules and settings
Which map does 测试 run?
A procedural map of size 4,250 with seed 1482314174, generated by the game, runs on 测试. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 测试?
A gather rate is not given in the name 测试. A maximum of 6 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 测试 run?
Rust network protocol 2635 and build 168909 is the build 测试 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is 测试 online, and how reliable is it?
Right now 测试 shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 157 of 168 hours up over the last 7 full days, which is 93%. The first record of it on Rust Heatmap is 17 September 2026.
Where is 测试 located?
The EA tag is how 测试 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 202.189.11.108:10040.
Does 测试 run smoothly?
It averaged 48 server fps over the last 48 hours, with a low of 33. Entities peaked at 119,161, counting buildings, deployables and all the rest of the world. Memory use reached 4,218 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include 测试?
The Rust Heatmap lists that 测试 fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 测试 mean?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): East Asia is where the server browser puts it are the tags 测试 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 测试?
To join by console, open it with F1 in Rust and enter client.connect 202.189.11.108:10040. Or press Launch Rust on this page, which connects you through Steam.