Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h83 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe

Online 202.36.95.92:24359 checked 1h ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 4
#6,572
rank
top 30%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1h ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

020040060080019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:08 UTC26d ago 2 – running 0
Fri 25 Sep, 19:38 UTC32d ago 2 held half 6.9 days 1
Sun 20 Sep, 15:49 UTC38d ago 5 halved by day 1 5.2 days 1
Fri 18 Sep, 21:28 UTC39d ago 5 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

The average peak across its recent wipes is 3 players. 17 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

No next wipe can be predicted: Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 1 hours ago the server made the world it is on now.

Population

How busy is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 4. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

How does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe rank against other Rust servers?

The top 30% of ranked servers includes Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe, at #6,572 for player hours over the last seven days.

Settings and rules

Which map does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

No gather rate appears in the name Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run?

Rust network protocol 2635 and build 168909 on Linux is what Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe runs. To join, your game must match the protocol; Steam handles the update.

Is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe online, and how reliable is it?

The server is up at the moment: Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe is online. The uptime it reports puts the last restart at about 23 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe located?

Nothing about a region comes from Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 202.36.95.92:24359.

Does Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe run smoothly?

The last 48 hours brought an average of 429 server fps and a floor of 332. The world held as many as 27,750 entities, buildings and deployables included. Memory use reached 3,309 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

These Rust Heatmap lists include Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Unicorn | 20 Islands | RandomItems | Solo/Duo | 2Days Wipe?

To join by console, open it with F1 in Rust and enter client.connect 202.36.95.92:24359. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.