DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
Online 202.36.95.64:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 20:04 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
At their busiest, its recent wipes averaged 2 players. 46 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
The prediction follows its tag, as too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record to confirm the schedule. Thursday 29 October at 20:04 UTC is when its next wipe is due. The world it runs now dates from 26 days 6 hours ago. Its tags state a wipe every two weeks.
Population
How busy is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 3. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.
How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons rank against other Rust servers?
The top 25% of ranked servers includes DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, at #5,551 for player hours over the last seven days.
Rules and settings
Which map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
A procedural map of size 3,500 with seed 1, generated by the game, runs on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
2x gather is what DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons advertises in its name. 8 players is the default group size, and that is the limit here. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
Rust network protocol 2635 and build 168909 is the build DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and how reliable is it?
Online now: DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. About 21 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons located?
Nothing about a region comes from DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 202.36.95.64:28015.
Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run smoothly?
Average server fps over the last 48 hours was 124; it never dropped below 82. Entities peaked at 77,224, counting buildings, deployables and all the rest of the world. The highest memory use was 4,625 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
The Rust Heatmap lists that DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons fits are: 2x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?
These are the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
To join by console, open it with F1 in Rust and enter client.connect 202.36.95.64:28015. Or press Launch Rust on this page, which connects you through Steam.