Rust HeatmapInfrared · players
IR live Players56,552 Servers11,688 Warm3,390 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

A Shockbyte Rust Server

Online 202.36.95.235:26004 checked 10m ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 21:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 1
#12,231
rank
top 55%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75121:0004:0011:0019:0002:0009:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0004:0011:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:12 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
128 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. 35 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 9 hours ago.

Player counts

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0, against 2 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 55% of ranked servers includes A Shockbyte Rust Server, at #12,231 for player hours over the last seven days.

Rules and settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 with seed 2147483647, generated by the game, runs on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server shows as online. About 35 hours ago is when it last restarted, by its own uptime figure. It was up 27 of 168 hours across the last 7 full days, or 16% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 202.36.95.235:26004.

Does A Shockbyte Rust Server run smoothly?

It averaged 193 server fps over the last 48 hours, with a low of 116. Buildings, deployables and the rest of the world came to as much as 50,402 entities. Memory use reached 3,338 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

The Rust Heatmap lists that A Shockbyte Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join A Shockbyte Rust Server?

Enter client.connect 202.36.95.235:26004 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.