TESTOWYDLDLDLD
Offline 202.36.95.222:24622 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TESTOWYDLDLDLD?
TESTOWYDLDLDLD has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 39 days 11 hours ago.
Player counts
How busy is TESTOWYDLDLDLD?
The last time TESTOWYDLDLDLD was seen was 39 days 7 hours ago, and it is offline now.
How does TESTOWYDLDLDLD rank against other Rust servers?
The top 67% of ranked servers includes TESTOWYDLDLDLD, at #15,491 for player hours over the last seven days.
Settings and rules
Which map does TESTOWYDLDLDLD run?
The map on TESTOWYDLDLDLD is procedural, size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on TESTOWYDLDLDLD?
The name TESTOWYDLDLDLD does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does TESTOWYDLDLDLD run?
The build on TESTOWYDLDLDLD is Rust network protocol 2633 and build 164530, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TESTOWYDLDLDLD online, and how reliable is it?
Last seen 39 days 7 hours ago, TESTOWYDLDLDLD is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 September 2026.
Where is TESTOWYDLDLDLD located?
Nothing about a region comes from TESTOWYDLDLDLD. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 202.36.95.222:24622.
Lists and filters
Which Rust Heatmap lists and filters include TESTOWYDLDLDLD?
The Rust Heatmap lists that TESTOWYDLDLDLD fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TESTOWYDLDLDLD mean?
The game's server browser reads the tags TESTOWYDLDLDLD publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TESTOWYDLDLDLD?
Enter client.connect 202.36.95.222:24622 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.