Rust HeatmapInfrared · players
IR live Players78,914 Servers11,790 Warm3,567 Fresh wipes · 3h245 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 15° now Linear · 0–200° · slots

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉

Online EA 202.189.23.105:50000 checked 15m ago

monthly wipes moddedoxidepvesoftcore
Sp1 · players now 15/ 200
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 17°
Tue 23:00flare: a wipe in that hourThu 21:00
14
7-day average
peak 18
#782
rank
top 4% · #61 in EA
27d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15m ago

Li2Players

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

18
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Its recent wipes drew an average peak of 18 players. 33 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Once a month, with the force wipe, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 15 hours ago. Its tags state a wipe each month.

Player counts

How busy is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Of 200 slots on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉, 15 are in use right now. Averaged over the past week: 14 players, peaking at 18. Its busiest point in the last 48 hours was 07:00 UTC, averaging 17 players.

How does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 rank against other Rust servers?

Top 4% of ranked servers and #61 in Asia: that is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 at #782 for player hours over seven days.

Map and rules

Which map does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 run?

The map on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

The name 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 does not specify a gather rate. 20 players is the cap for groups. The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 run?

Rust network protocol 2635 and build 168909 on Windows is what 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 online, and how reliable is it?

Right now 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 shows as online. About 6 days 18 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 located?

The EA tag is how 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 202.189.23.105:50000.

Does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 run smoothly?

Average server fps over the last 48 hours was 72; it never dropped below 60. Buildings, deployables and the rest of the world came to as much as 141,448 entities. At its peak it held 6,119 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

These Rust Heatmap lists include 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What do the server tags on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 mean?

gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^s (Softcore): Softcore mode from Facepunch: on death you keep part of your inventory; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia are the tags 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

Press F1 in Rust to open the console, then enter client.connect 202.189.23.105:50000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players The slot count is 200.
ts20
Group limit Teams cap at 20.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^s
Softcore Softcore mode from Facepunch: on death you keep part of your inventory.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.