mainfighter.com - Private Idots Rust
Offline 202.128.116.177:28025 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on mainfighter.com - Private Idots Rust?
mainfighter.com - Private Idots Rust has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 6 hours ago.
Population
How busy is mainfighter.com - Private Idots Rust?
Last seen 33 days 9 hours ago, mainfighter.com - Private Idots Rust is offline at the moment.
How does mainfighter.com - Private Idots Rust rank against other Rust servers?
Player hours over seven days put mainfighter.com - Private Idots Rust at #16,593, in the top 71% of ranked servers.
Map and rules
Which map does mainfighter.com - Private Idots Rust run?
A procedural map of size 4,300 with seed 1781256870, generated by the game, runs on mainfighter.com - Private Idots Rust. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on mainfighter.com - Private Idots Rust?
A gather rate is not given in the name mainfighter.com - Private Idots Rust. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does mainfighter.com - Private Idots Rust run?
Rust network protocol 2633 and build 165217 on Linux is what mainfighter.com - Private Idots Rust runs. Steam updates your game for you, and the protocol has to match for you to join.
Is mainfighter.com - Private Idots Rust online, and how reliable is it?
mainfighter.com - Private Idots Rust is down just now; the last sighting was 33 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is mainfighter.com - Private Idots Rust located?
A region is not published for mainfighter.com - Private Idots Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 202.128.116.177:28025.
Lists and filters
Which Rust Heatmap lists and filters include mainfighter.com - Private Idots Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that mainfighter.com - Private Idots Rust fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on mainfighter.com - Private Idots Rust mean?
gmrust (Game mode): Survival in the standard Rust form; mp1337 (Max players): This server has 1,337 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags mainfighter.com - Private Idots Rust publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join mainfighter.com - Private Idots Rust?
Press F1 in Rust to open the console, then enter client.connect 202.128.116.177:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://mainfighter.com.