myserver
Offline 201.34.136.20:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on myserver?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 44 days 1 hours ago.
Player counts
How busy is myserver?
The last time myserver was seen was 44 days 1 hours ago, and it is offline now.
How does myserver rank against other Rust servers?
Ranked #13,688 on seven-day player hours, myserver is in the top – of all ranked servers.
Map and rules
Which map does myserver run?
The game generates the procedural map on myserver.
What are the rules and settings on myserver?
A gather rate is not given in the name myserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does myserver run?
Rust network protocol 2633 and build 163207 is the build myserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is myserver online, and how reliable is it?
myserver is down just now; the last sighting was 44 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is myserver located?
No region is published by myserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 201.34.136.20:28015.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
These Rust Heatmap lists include myserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags myserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join myserver?
To join by console, open it with F1 in Rust and enter client.connect 201.34.136.20:28015. Or press Launch Rust on this page, which connects you through Steam.