Rust HeatmapInfrared · players
IR live Players55,890 Servers11,751 Warm3,402 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

server2 test

Offline 201.187.209.100:28045 checked 21d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,960
rank
top 71%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on server2 test?

Its rhythm cannot yet be told: too few of server2 test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 5 hours ago the server made the world it is on now.

Player counts

How busy is server2 test?

Last seen 21 days 13 hours ago, server2 test is offline at the moment.

How does server2 test rank against other Rust servers?

The top 71% of ranked servers includes server2 test, at #15,960 for player hours over the last seven days.

Settings and rules

Which map does server2 test run?

The map on server2 test is procedural, size 3,500 with seed 352165132, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on server2 test?

No gather rate appears in the name server2 test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does server2 test run?

Rust network protocol 2634 and build 166652 is the build server2 test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is server2 test online, and how reliable is it?

Offline at the moment: server2 test was last seen 21 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 6 October 2026.

Where is server2 test located?

A region is not published for server2 test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 201.187.209.100:28045.

Lists and filters

Which Rust Heatmap lists and filters include server2 test?

These Rust Heatmap lists include server2 test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on server2 test mean?

The game's server browser reads the tags server2 test publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join server2 test?

To join by console, open it with F1 in Rust and enter client.connect 201.187.209.100:28045. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.