Rust HeatmapInfrared · players
IR live Players43,856 Servers11,630 Warm3,098 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Name of Server as Shown on the Client Server List

Offline 201.172.173.188:28015 checked 32d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,881
rank
top 64%
34d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 02:58 UTC34d ago 1 – running 1
Wed 23 Sep, 17:49 UTC34d ago 1 – 0.4 days 1
Mon 21 Sep, 00:24 UTC37d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
134 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
73 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
36 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Name of Server as Shown on the Client Server List?

Its recent wipes drew an average peak of 1 players. 13 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

No next wipe can be predicted: Name of Server as Shown on the Client Server List wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 34 days 5 hours ago.

Population

How busy is Name of Server as Shown on the Client Server List?

The last time Name of Server as Shown on the Client Server List was seen was 32 days 2 hours ago, and it is offline now.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,881, in the top 64% of ranked servers.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2633 and build 163493 is the build Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline at the moment: Name of Server as Shown on the Client Server List was last seen 32 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 201.172.173.188:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

Modded Rust servers, by live population are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): This build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Name of Server as Shown on the Client Server List?

To join by console, open it with F1 in Rust and enter client.connect 201.172.173.188:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163493
Build This build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.