Rust HeatmapInfrared · players
IR live Players32,056 Servers11,618 Warm2,785 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

[ESP/MEX] Servidor Para Mancos

Online 201.102.147.196:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 06:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#9,616
rank
top 43%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75106:0015:0000:0009:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:07 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ESP/MEX] Servidor Para Mancos?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on [ESP/MEX] Servidor Para Mancos?

The record of [ESP/MEX] Servidor Para Mancos's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 1 hours ago.

Player counts

How busy is [ESP/MEX] Servidor Para Mancos?

[ESP/MEX] Servidor Para Mancos currently has 0 of its 15 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

How does [ESP/MEX] Servidor Para Mancos rank against other Rust servers?

The top 43% of ranked servers includes [ESP/MEX] Servidor Para Mancos, at #9,616 for player hours over the last seven days.

Settings and rules

Which map does [ESP/MEX] Servidor Para Mancos run?

A procedural map of size 3,500 with seed 99235789, generated by the game, runs on [ESP/MEX] Servidor Para Mancos. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [ESP/MEX] Servidor Para Mancos?

No gather rate appears in the name [ESP/MEX] Servidor Para Mancos. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [ESP/MEX] Servidor Para Mancos run?

Rust network protocol 2635 and build 168909 on Windows is what [ESP/MEX] Servidor Para Mancos runs. To join, your game must match the protocol; Steam handles the update.

Is [ESP/MEX] Servidor Para Mancos online, and how reliable is it?

Online now: [ESP/MEX] Servidor Para Mancos. About 33 hours ago is when it last restarted, by its own uptime figure. 46 of 48 hours up over the last 2 full days, which is 96%. Rust Heatmap has had it on record since 26 October 2026.

Where is [ESP/MEX] Servidor Para Mancos located?

A region is not published for [ESP/MEX] Servidor Para Mancos. Rust Heatmap shows the location a server states. It does not look up the machine's location. 201.102.147.196:28015 is its address.

Does [ESP/MEX] Servidor Para Mancos run smoothly?

The last 48 hours brought an average of 147 server fps and a floor of 84. Buildings, deployables and the rest of the world came to as much as 66,721 entities. Memory use reached 2,349 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [ESP/MEX] Servidor Para Mancos?

Modded Rust servers, by live population are the Rust Heatmap lists that [ESP/MEX] Servidor Para Mancos fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [ESP/MEX] Servidor Para Mancos mean?

gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [ESP/MEX] Servidor Para Mancos publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [ESP/MEX] Servidor Para Mancos?

To join by console, open it with F1 in Rust and enter client.connect 201.102.147.196:28015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/6KNbmDQrr is where its website is.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp15
Max players This server has 15 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.