Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

#1 Rust SQlito Server

Offline 200.8.210.11:28015 checked 18d ago

monthly wipes moddedoxide
Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,846
rank
top 72%
19d ago
last wipe
monthly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
43 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
5 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
7 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
6 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
7 / 35

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on #1 Rust SQlito Server?

Drawn from the force wipe, the next wipe on #1 Rust SQlito Server is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 19 days 8 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is #1 Rust SQlito Server?

The last time #1 Rust SQlito Server was seen was 18 days 6 hours ago, and it is offline now.

How does #1 Rust SQlito Server rank against other Rust servers?

Player hours over seven days put #1 Rust SQlito Server at #15,846, in the top 72% of ranked servers.

Rules and settings

Which map does #1 Rust SQlito Server run?

#1 Rust SQlito Server runs a procedural map, which the game generates.

What are the rules and settings on #1 Rust SQlito Server?

No gather rate appears in the name #1 Rust SQlito Server. The group limit is 8 players, which is the game's default. The server runs build & creative, a building sandbox without gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does #1 Rust SQlito Server run?

The build on #1 Rust SQlito Server is Rust network protocol 2634 and build 167398, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is #1 Rust SQlito Server online, and how reliable is it?

Last seen 18 days 6 hours ago, #1 Rust SQlito Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 10 October 2026.

Where is #1 Rust SQlito Server located?

No region is published by #1 Rust SQlito Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 200.8.210.11:28015 is its address.

Tags

Which Rust Heatmap lists and filters include #1 Rust SQlito Server?

The Rust Heatmap lists that #1 Rust SQlito Server fits are: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on #1 Rust SQlito Server mean?

These are the tags #1 Rust SQlito Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join #1 Rust SQlito Server?

Enter client.connect 200.8.210.11:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2634,^m,^c,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.