TicoLand AI DEV
Offline 200.5.59.131:28025 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 04:07 UTC8d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TicoLand AI DEV?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TicoLand AI DEV?
The record of TicoLand AI DEV's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 18 hours ago.
Population
How busy is TicoLand AI DEV?
The last time TicoLand AI DEV was seen was 5 days 19 hours ago, and it is offline now. A seven-day average of 0 players.
How does TicoLand AI DEV rank against other Rust servers?
Ranked #15,339 on seven-day player hours, TicoLand AI DEV is in the top 69% of all ranked servers.
Settings and rules
Which map does TicoLand AI DEV run?
TicoLand AI DEV runs a procedural map, which the game generates.
What are the rules and settings on TicoLand AI DEV?
A gather rate is not given in the name TicoLand AI DEV. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does TicoLand AI DEV run?
The build on TicoLand AI DEV is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TicoLand AI DEV online, and how reliable is it?
Offline at the moment: TicoLand AI DEV was last seen 5 days 19 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 20 October 2026.
Where is TicoLand AI DEV located?
No region is published by TicoLand AI DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 200.5.59.131:28025.
Lists and filters
Which Rust Heatmap lists and filters include TicoLand AI DEV?
Modded Rust servers, by live population are the Rust Heatmap lists that TicoLand AI DEV fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TicoLand AI DEV mean?
The game's server browser reads the tags TicoLand AI DEV publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join TicoLand AI DEV?
Press F1 in Rust to open the console, then enter client.connect 200.5.59.131:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.