Rust HeatmapInfrared · players
IR live Players96,135 Servers11,884 Warm4,080 Fresh wipes · 3h165 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Rust After Dark | Building

Offline 2.58.197.39:28015 checked 17d ago

solo moddedoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,863
rank
top 72%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, and #198 of the solo servers (top 92%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:33 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
205 / 999
51 / 999
31 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
26 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 22 on average
41 / 100
14 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust After Dark | Building?

Its recent wipes drew an average peak of 3 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rust After Dark | Building?

Its rhythm cannot yet be told: too few of Rust After Dark | Building's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days ago.

Player counts

How busy is Rust After Dark | Building?

Rust After Dark | Building went quiet 17 days 4 hours ago and is offline right now.

How does Rust After Dark | Building rank against other Rust servers?

Player hours over seven days put Rust After Dark | Building at #15,863, in the top 72% of ranked servers. Ranked against other solo servers, it comes in at #198.

Settings and rules

Which map does Rust After Dark | Building run?

The map on Rust After Dark | Building is procedural, size 6,000 with seed 245530831, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rust After Dark | Building?

No gather rate appears in the name Rust After Dark | Building. Teams are not an option here; it is solo only. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Rust After Dark | Building run?

Rust network protocol 2633 and build 163407 is the build Rust After Dark | Building runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust After Dark | Building online, and how reliable is it?

Offline at the moment: Rust After Dark | Building was last seen 17 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Rust After Dark | Building located?

No region is published by Rust After Dark | Building. Rust Heatmap shows the location a server states. It does not look up the machine's location. 2.58.197.39:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Rust After Dark | Building?

Rust build servers, Solo Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Rust After Dark | Building fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

What do the server tags on Rust After Dark | Building mean?

gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts1 (Group limit): Teams cap at 1; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163407 (Build): The game build here is 163407; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rust After Dark | Building publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust After Dark | Building?

To join by console, open it with F1 in Rust and enter client.connect 2.58.197.39:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163407,ts1,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts1
Group limit Teams cap at 1.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163407
Build The game build here is 163407.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.