Shortcut Private Development
Online 2.28.133.234:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:25 UTC12d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Shortcut Private Development?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Shortcut Private Development?
Shortcut Private Development has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 8 hours ago.
Player counts
How busy is Shortcut Private Development?
The current population of Shortcut Private Development is 0, against 4 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.
How does Shortcut Private Development rank against other Rust servers?
Player hours over seven days put Shortcut Private Development at #9,310, in the top 42% of ranked servers.
Map and rules
What are the rules and settings on Shortcut Private Development?
No gather rate appears in the name Shortcut Private Development. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Shortcut Private Development run?
The build on Shortcut Private Development is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Shortcut Private Development online, and how reliable is it?
Online now: Shortcut Private Development. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 10 October 2026.
Where is Shortcut Private Development located?
A region is not published for Shortcut Private Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 2.28.133.234:28015.
Tags
Which Rust Heatmap lists and filters include Shortcut Private Development?
Modded Rust servers, by live population are the Rust Heatmap lists that Shortcut Private Development fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Shortcut Private Development mean?
The game's server browser reads the tags Shortcut Private Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Shortcut Private Development?
To join by console, open it with F1 in Rust and enter client.connect 2.28.133.234:28015. Or press Launch Rust on this page, which connects you through Steam.